To gain these 2GB, you just have to use this tool to patch the executable (*.exe file) of the software you want to have these additional GBs of virtual memory. This tool comes very handy for applications which need a great amount of virtual memory like games, 3D renderization, multimedia etc. This very little tool patches x86 executables in order to let them have 4GB (instead of only 2) of virtual memory on 圆4 platforms. If you'd like you can also just change the output path in your build_local.bat directly to your Aemulus package's folder so everything is immediately ready to build in Aemulus after you run build_ originally wrote this tool for a friend of mine who needed it. You can copy this directly into an Aemulus package and then build your mods with Aemulus. Now in your build/output folder you will have the entire compiled mod. Place init_free.bin from your unpacked copy of the game into the build/input folder.Edit the build.bat file with the paths to your AtlusScriptCompiler and PAKTool exe files.Download TGE's PAKTools which is used to unpack.msg scripts in this repository and recompile them into. Download the latest build of TGE's AtlusScriptCompiler ( source), which is used to compile the.This is for developers who want to make changes to the mod. You don't have to follow this section if you're merely installing the mod. For Vita3K, this goes in ux0\app\PCSE00120\data. For Vita, the generated mod.cpk goes in ux0:/rePatch/PCSE00120/data. Build your Aemulus loadout with this mod enabled.Install this mod by dragging the latest release of the mod into Aemulus or using the one click install on the Gamebanana page.Install the latest version of Aemulus Package Manager for P4G Vita support. Navigate to the ux0\app\PCSE00120 folder and replace the eboot.bin with lipsum's mod support eboot. During setup, it should have let you pick a folder to install the PSVita filesystem to (by default, it's in %appdata%).Follow the instructions to download install the Vita and PSP firmware files, then install P4G via a PKG file. Create the path if it doesn't already exist. Download lipsum's mod support eboot for your region of the game and tranfer it to ux0:/rePatch/PCSE00120 on your Vita.Remove ref00d if you already have it installed. Use AutoPlugin2 to install the plugins 0syscall6, nonpdrm (v1.4 by lman), and rePatch (v3.0).VPK with Vitashell and launch the newly created bubble on your home screen. Download AutoPlugin2.vpk and transfer it to your Vita.Save Everyday by AnimatedSwine37 ( see mod release).Remove Events by AnimatedSwine37 ( see mod release).Dungeon Text Fixes by rudiger_gb ( see mod release).Scooter Ride Count (adds a count that shows how many times you need to ride your scooter) rudiger_gb.ConsistentReaper by TekkaGB ( see mod release).FindAFriend by AnimatedSwine37 ( see mod release).SaveAnywhere by Tupelov ( see mod release).DungeonOptions (fast travel to any dungeon floor after deadline, heal, use goho-ms, organize party, and more) by TekkaGB ( see mod release). VRGameOverSkip (skips velvet room scene after game over) by TekkaGB ( see mod release).QuickTravelPlus (extended quicktravel options in Yasogami High and around the town of Inaba).MobileCalendar (view the calendar from anywhere!).More features will continue to be added as game functions are discovered. Flags: Toggle individual bitflags or entire ranges of them.Player Menu: Change date/time, Social Link ranks, give yen/items, manage party members.Call Menu: Using IDs, call a Field, Dungeon Floor, Battle, Event, Cutscene, BGM/SFX Track, Dungeon or Facility to load.Go to this repository for the PC version or this one for PS2. Custom scripts for Persona 4 Golden that replace the square button function with a fully featured trainer
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